Trigon
A quick two-player game — take turns drawing lines between six dots, and whoever first closes a triangle with their own lines loses.
Fold to find the shape.
You are shown a shape and given a sheet of coloured paper. Drag the paper across a crease and it folds — the flap turns over, lands on the other side and takes its colours with it. Keep folding until what lies on the table matches the shape.
A fold is never only a move. The paper is mirrored, so a shape flips handedness; it is moved, so it covers something else; and it is stacked, either over or under what it lands on. Choosing over or under is the whole game in the later chapters, because it decides which colour ends up facing you. Holes are what let you see that at all: two holes stacked on top of each other become a window, and a hole over a colour shows that colour through the sheet.
The chapters start with a single crease and end with sheets folded deep enough that the order of the layers is the puzzle. Every level was checked by a solver that searches all fold sequences, so the fewest possible folds is a proven number rather than a guess — and solving a level in exactly that many earns a star.
Nothing is timed and nothing is scored. The paper rustles when it settles, the phone gives a short tap, and that is the extent of the noise.
A quick two-player game — take turns drawing lines between six dots, and whoever first closes a triangle with their own lines loses.
A tracker for recurring responsibilities — sheets weekly, kettle descaled monthly, bike serviced each spring. Complete a task and the next one schedules itself.
Keep every gift idea, purchase and the details worth remembering about the people in your life — organized by person and occasion, with a to-buy list grouped by store.